make health peristent after mob engagements
@@ -208,7 +208,6 @@ class Mobs(commands.Cog): # fuck I really don't want to work on this
u_health = 0
await self.bot.send(ctx, random.choice(mob.finishers))
-
break
m_dmg = 0
@@ -254,6 +253,8 @@ class Mobs(commands.Cog): # fuck I really don't want to work on this
await ctx.send(embed=embed)
+ await self.db.update_user(u.id, 'health', u_health)
+
u_db = await self.db.fetch_user(u.id)
u_bal = u_db['emeralds']
