Remove temporary webgl circle fix
@@ -53,11 +53,7 @@ export class MarkerGL extends BaseGLGlyph {
// The main glyph has the data, this glyph has the visuals.
const mainGlGlyph = main_glyph.glglyph!
- // Temporary solution for circles to always force call to _set_data.
- // Correct solution depends on keeping the webgl properties constant and
- // only changing the indices, which in turn depends on the correct webgl
- // instanced rendering.
- if (mainGlGlyph.data_changed || is_CircleView(this.glyph)) {
+ if (mainGlGlyph.data_changed) {
mainGlGlyph._set_data()
mainGlGlyph.data_changed = false
}
