fix swords in pillaging... again
@@ -813,7 +813,7 @@ class Econ(commands.Cog):
chances = [True, False]
pillager_sword_lvl = self.d.sword_list.index((await self.db.fetch_sword(ctx.author.id)).lower())
- victim_sword_lvl = self.d.sword_list.index(await self.db.fetch_sword(victim.id))
+ victim_sword_lvl = self.d.sword_list.index((await self.db.fetch_sword(victim.id)).lower())
if pillager_sword_lvl > victim_sword_lvl:
chances.append(True)
