finish attack_check
@@ -38,7 +38,7 @@ class Mobs(commands.Cog): # fuck I really don't want to work on this
if m.content.lower() not in self.d.mobs_mech.valid_attacks:
return False
- return m.channel.id == ctx.channel.id and m.author.id ==
+ return m.channel.id == ctx.channel.id and m.author.id == ctx.author.id
async def calc_sword_damage(self, uid, sword, diff_multi):
sword = sword.lower()
