fix inconsistency in capitalized mob names
@@ -190,7 +190,7 @@ class Mobs(commands.Cog): # fuck I really don't want to work on this
if mob.health < 1: # user wins
self.d.pause_econ.pop(u.id, None)
- await self.bot.send(ctx, random.choice(ctx.l.mobs_mech.user_finishers).format(mob.nice, u_sword.lower()))
+ await self.bot.send(ctx, random.choice(ctx.l.mobs_mech.user_finishers).format(mob.nice.lower(), u_sword.lower()))
break
else:
if mob_key == 'baby_slime' and u_dmg == 0:
