add a random sleep before the start of the spawn event
@@ -64,6 +64,8 @@ class Mobs(commands.Cog): # fuck I really don't want to work on this
async def spawn_event(self, ctx):
try:
+ await asyncio.sleep(random.randint(1, 200)/100)
+
self.d.spawn_queue.pop(self.d.spawn_queue.index(ctx))
if ctx.guild is None:
