use sticky item support
@@ -100,8 +100,8 @@ class Database(commands.Cog):
uid, 0, 0, 1, 20, 0, False
)
- await self.add_item(uid, 'Wood Pickaxe', 0, 1)
- await self.add_item(uid, 'Wood Sword', 0, 1)
+ await self.add_item(uid, 'Wood Pickaxe', 0, 1, True)
+ await self.add_item(uid, 'Wood Sword', 0, 1, True)
return await self.fetch_user(uid)
@@ -196,7 +196,7 @@ class Database(commands.Cog):
if pickaxe in items_names:
return pickaxe
- await self.add_item(uid, 'Wood Pickaxe', 0, 1)
+ await self.add_item(uid, 'Wood Pickaxe', 0, 1, True)
return 'Wood Pickaxe'
async def fetch_sword(self, uid):
@@ -206,7 +206,7 @@ class Database(commands.Cog):
if sword in items_names:
return sword
- await self.add_item(uid, 'Wood Sword', 0, 1)
+ await self.add_item(uid, 'Wood Sword', 0, 1, True)
return 'Wood Sword'
async def rich_trophy_wipe(self, uid):
