remove TODO for avoiding flipped extrusion vector
Too much work with no real value!
start- and end angle transformations for ARC, ELLIPSE and HATCH
additional bulge value transformation for polylines
TEXT angles
INSERT entity!
@@ -85,14 +85,6 @@ def transform_extrusion(extrusion: "Vertex", m: Matrix44) -> Tuple[Vec3, bool]:
x_axis.magnitude_square, y_axis.magnitude_square, abs_tol=1e-9
)
new_extrusion = x_axis.cross(y_axis).normalize()
- # TODO: Avoid flipped extrusion vector (0, 0, -1)?
- # if new_extrusion.isclose(_FLIPPED_Z_AXIS):
- # return Z_AXIS, is_uniform
- # else:
- # return new_extrusion, is_uniform
- #
- # Current state: 91 tests fail, including explicit tests for an expected
- # extrusion vector of (0, 0, 1) or (0, 0, -1).
return new_extrusion, is_uniform
