boy do I sure like meth
@@ -300,9 +300,9 @@ class MobSpawning(commands.Cog):
u_bal = await self.db.get_balance(u.id)
if diff == "easy":
- emeralds_lost = floor(u_bal * (1 / choice([2.75, 3, 3.25, 3.5]))) if u_bal > 10 else randint(2, 4)
+ emeralds_lost = floor(u_bal * (1 / choice([2.75, 3, 3.25, 3.5])+.3)) if u_bal > 10 else randint(2, 4)
else: # diff hard
- emeralds_lost = floor(u_bal * (1 / choice([1.15, 1.25, 1.35, 1.45]))) if u_bal > 10 else randint(5, 9)
+ emeralds_lost = floor(u_bal * (1 / choice([1.15, 1.25, 1.35, 1.45])+.3)) if u_bal > 10 else randint(5, 9)
await self.db.set_balance(u.id, u_bal - emeralds_lost)
