fix a typo in mob spawning mechanics (= should've been ==)
@@ -166,7 +166,7 @@ class Mobs(commands.Cog): # fuck I really don't want to work on this
mob.health -= u_dmg
- if mob_key == 'baby_slime' and m_dmg = 0:
+ if mob_key == 'baby_slime' and m_dmg == 0:
await self.bot.send(ctx, random.choice(mob.misses).format(u_sword))
else:
await self.bot.send(ctx, random.choice(ctx.l.mobs_mech.user_attacks).format(mob.nice, u_sword)) # user attack message
