important fixes
@@ -123,7 +123,7 @@ class MobSpawning(commands.Cog):
# also have random pillager events where server is ransacked /s
async def spawn_event(self, ctx): # Fuck me in the balls, wait don't how is that even possible?!
- # self.do_event.pop(self.do_event.index(ctx)) # make sure this motherfucker doesn't get a spawn again
+ self.do_event.pop(self.do_event.index(ctx)) # make sure this motherfucker doesn't get a spawn again
diff = await self.db.get_difficulty(ctx.guild.id)
if diff == "peaceful":
