Add missing rendering documentation
@@ -537,15 +537,19 @@ class _ImageBase(IntensityVisualizationMixin, Layer):
the result is opaque.
* ``mip``: maximum intensity projection. Cast a ray and display the
maximum value that was encountered.
- * ``additive``: voxel colors are added along the view ray until the
- result is saturated.
- * ``iso``: isosurface. Cast a ray until a certain threshold is
- encountered. At that location, lighning calculations are performed to
- give the visual appearance of a surface.
+ * ``minip``: minimum intensity projection. Cast a ray and display the
+ minimum value that was encountered.
* ``attenuated_mip``: attenuated maximum intensity projection. Cast a
ray and attenuate values based on integral of encountered values,
display the maximum value that was encountered after attenuation.
This will make nearer objects appear more prominent.
+ * ``additive``: voxel colors are added along the view ray until
+ the result is saturated.
+ * ``iso``: isosurface. Cast a ray until a certain threshold is
+ encountered. At that location, lighning calculations are
+ performed to give the visual appearance of a surface.
+ * ``average``: average intensity projection. Cast a ray and display the
+ average of values that were encountered.
Returns
-------
