Fix snap_back for tile renderer
@@ -318,7 +318,7 @@ export class TileRendererView extends RendererView {
}
if (snap_back) {
- this.x_range.setv({x_range: {start: extent[0], end: extent[2]}})
+ this.x_range.setv({start: extent[0], end: extent[2]})
this.y_range.setv({start: extent[1], end: extent[3]})
}
