Build Bazel releases with Xcode 10.3
I verified manually that this still produces a valid Bazel binary that works on macOS High Sierra.
@@ -100,9 +100,9 @@ steps:
release_name=$(buildkite-agent meta-data get "release_name")
echo "release_name = \"\$release_name\""
- # Switch to Xcode 10.2.1 so that the Bazel release we build is still
+ # Switch to Xcode 10.3 so that the Bazel release we build is still
# compatible with macOS High Sierra.
- /usr/bin/sudo /usr/bin/xcode-select --switch /Applications/Xcode10.2.1.app
+ /usr/bin/sudo /usr/bin/xcode-select --switch /Applications/Xcode10.3.app
/usr/bin/sudo /usr/bin/xcodebuild -runFirstLaunch
bazel build //src:bazel
