Fixed missed import
from ctypes import *
from pyglet.graphics.vertexbuffer import create_buffer
+from pyglet import options
from pyglet.gl import *
-_debug_gl_shaders = pyglet.options['debug_gl_shaders']
+_debug_gl_shaders = options['debug_gl_shaders']
# TODO: test other shader types, and update pyglet GL bindings if necessary.
