fix comment referencing old SVGImage class
@@ -86,7 +86,7 @@ class MapRenderer:
).union(add_walls)
# render altitude areas in default ground color and add ground colors to each one afterwards
- # shadows are directly calculated and added by the SVGImage class
+ # shadows are directly calculated and added by the engine
for altitudearea in geoms.altitudeareas:
engine.add_geometry(bbox.intersection(altitudearea.geometry.difference(crop_areas)),
altitude=altitudearea.altitude, fill=FillAttribs('#eeeeee'),
