walls should start on the ground, not below
@@ -598,11 +598,11 @@ class LevelGeometries:
self.walls_bottom = HybridGeometry(self.walls.geom, self.walls.faces)
self.walls.build_polyhedron(self._create_polyhedron,
- lower=vertex_altitudes - int(0.7 * 1000),
+ lower=vertex_altitudes,
upper=vertex_wall_heights)
if interpolator is not None:
- upper = interpolator(*np.transpose(self.vertices)).astype(np.int32) - int(0.7 * 1000)
+ upper = interpolator(*np.transpose(self.vertices)).astype(np.int32)
self.walls_extended.build_polyhedron(self._create_polyhedron,
lower=vertex_wall_heights,
upper=upper,
