Prevent enemy rando from affecting item layout
@@ -362,8 +362,12 @@ class Randomizer:
bgm.randomize_bgm(self)
# Enemies must be randomized before items in order for the enemy logic to properly take into account what items you do and don't start with.
+ if True:
enemies.randomize_enemies(self)
+ # Reset RNG before doing item randomization so other randomization options don't affect item layout.
+ self.rng = self.get_new_rng()
+
items.randomize_items(self)
options_completed += 2
