opengl_core.py edited online with Bitbucket
@@ -5,7 +5,7 @@ from pyglet.gl import *
# pyglet.options['debug_gl_shaders'] = True
-window = pyglet.window.Window(width=54, height=54, resizable=True)
+window = pyglet.window.Window(width=540, height=540, resizable=True)
batch = pyglet.graphics.Batch()
print("OpenGL Context: {}".format(window.context.get_info().version))
