shorter groundcolor name
@@ -98,7 +98,7 @@ class MapRenderer:
j += 1
hexcolor = ''.join(hex(int(i*255))[2:].zfill(2) for i in engine.color_to_rgb(color)).upper()
engine.add_geometry(hybrid_union(areas), fill=FillAttribs(color),
- category='groundcolor_%s' % hexcolor, item=j)
+ category='ground_%s' % hexcolor, item=j)
for height, obstacle in altitudearea.obstacles.items():
engine.add_geometry(obstacle, fill=FillAttribs('#cccccc'), category='obstacles')
