retry after max 10 seconds
@@ -55,7 +55,7 @@ class TileServer:
break
logger.info('Retrying after %s seconds...' % wait)
time.sleep(wait)
- wait = min(2, wait*2)
+ wait = min(10, wait*2)
threading.Thread(target=self.update_cache_package_thread, daemon=True).start()
