dont draw shadows with 0 blur_radius
@@ -204,7 +204,7 @@ class SVGImage:
if altitude is not None or elevation is not None:
blur_radius = float(1 if elevation is None else elevation)
-
+ if blur_radius:
buffered_geometry = translate(geometry.buffer(blur_radius/20),
xoff=blur_radius/40, yoff=-blur_radius/40)
shadow_element = self._create_geometry(buffered_geometry)
