Reduced item placement logic new location biasing
@@ -195,7 +195,7 @@ def randomize_progression_items(self):
possible_locations_with_weighting = []
for location_name in possible_locations:
if location_name not in previously_accessible_undone_locations:
- weight = 5
+ weight = 2
else:
weight = 1
possible_locations_with_weighting += [location_name]*weight
