Partially fix targets that use precompiled header with --backend=xcode. Various compiled headers are not working yet [skip ci]
@@ -60,6 +60,12 @@ class XCodeBackend(backends.Backend):
os.makedirs(os.path.join(self.environment.get_build_dir(), dirname), exist_ok=True)
return dirname
+ def target_to_build_root(self, target):
+ if self.get_target_dir(target) == '':
+ return ''
+ directories = os.path.normpath(self.get_target_dir(target)).split(os.sep)
+ return os.sep.join(['..'] * len(directories))
+
def write_line(self, text):
self.ofile.write(self.indent * self.indent_level + text)
if not text.endswith('\n'):
@@ -749,6 +755,15 @@ class XCodeBackend(backends.Backend):
self.write_line('GCC_GENERATE_DEBUGGING_SYMBOLS = YES;')
self.write_line('GCC_INLINES_ARE_PRIVATE_EXTERN = NO;')
self.write_line('GCC_OPTIMIZATION_LEVEL = 0;')
+ if target.has_pch:
+ # FIXME: GCC_PREFIX_HEADER accepts only one file so temporary we get the pch for the first language available and apply it to the entire target
+ # If more than pch are found we should add a compiler flag per each file
+ pch_headers = target.get_pch('c') + target.get_pch('cpp') + target.get_pch('objc') + target.get_pch('objcpp')
+ # Find path relative to target so we can use "$(PROJECT_DIR)"
+ relative_pch_path = os.path.join(self.get_target_dir(target), pch_headers[0])
+ if relative_pch_path:
+ self.write_line('GCC_PRECOMPILE_PREFIX_HEADER = YES;')
+ self.write_line('GCC_PREFIX_HEADER = "$(PROJECT_DIR)/%s";' % relative_pch_path)
self.write_line('GCC_PREPROCESSOR_DEFINITIONS = "";')
self.write_line('GCC_SYMBOLS_PRIVATE_EXTERN = NO;')
if len(headerdirs) > 0:
