remove old auto_height stuff
@@ -65,7 +65,7 @@ class RenderEngine(ABC):
raise ValueError('invalid color string!')
def add_geometry(self, geometry, fill: Optional[FillAttribs] = None, stroke: Optional[StrokeAttribs] = None,
- altitude=None, height=None, auto_height=False, shape_cache_key=None):
+ altitude=None, height=None, shape_cache_key=None):
# draw a shapely geometry with a given style
# altitude is the absolute altitude of the upper bound of the element
# height is the height of the element
@@ -76,7 +76,7 @@ class RenderEngine(ABC):
return
self._add_geometry(geometry=geometry, fill=fill, stroke=stroke,
- altitude=altitude, height=height, auto_height=auto_height, shape_cache_key=shape_cache_key)
+ altitude=altitude, height=height, shape_cache_key=shape_cache_key)
@abstractmethod
def _add_geometry(self, geometry, fill: Optional[FillAttribs], stroke: Optional[StrokeAttribs],
