Set LUT3D inverse name.
@@ -2103,8 +2103,8 @@ class LUT3D(AbstractLUT):
[ 1. 1. 1.]]
Size : (33, 33, 33, 3)
>>> print(LUT.invert())
- LUT3D - Unity 108
- -----------------
+ LUT3D - Unity 33 - Inverse
+ --------------------------
<BLANKLINE>
Dimensions : 3
Domain : [[-0.03125 -0.03125 -0.03125]
@@ -2159,6 +2159,8 @@ class LUT3D(AbstractLUT):
LUT_i = LUT3D(size=target_size, domain=LUT.domain)
LUT_i.table = LUT_q.apply(LUT_i.table)
+ LUT_i.name = '{0} - Inverse'.format(self.name)
+
return LUT_i
def apply(self,
