Fix error caused by dungeon map/compass in logic
@@ -85,6 +85,9 @@ class Logic:
# TODO: Will need to change this if implementing key randomization outside the normal dungeon the keys would appear in.
dungeon_name = location_name.split(" - ", 1)[0]
self.add_owned_key_for_dungeon(item_name, dungeon_name)
+ elif item_name in ["Dungeon Map", "Compass"]:
+ # No need to keep track of these in the logic.
+ pass
else:
self.add_owned_item(item_name)
