Don't randomize dungeon map/compass
@@ -339,10 +339,10 @@ class Randomizer:
def randomize_progression_items(self):
if True:
- # Don't randomize dungeon keys.
+ # Don't randomize dungeon keys/maps/compasses.
for location_name, item_location in self.logic.item_locations.items():
orig_item = item_location["Original item"]
- if orig_item in ["Small Key", "Big Key"]:
+ if orig_item in ["Small Key", "Big Key", "Dungeon Map", "Compass"]:
self.logic.add_unrandomized_location(location_name)
# Place progress items.
