Change default num enemies spawned by spawners to max allowed by rando
For memory usage testing purposes
-
Pretty name: Chasing Morth
Actor name: kuro_s
- Params: 0xFFFF0500
+ Params: 0xFFFF0A00
Aux params: 0x0000
Aux params 2: 0x0000
Required particle IDs: []
-
Pretty name: Morth
Actor name: kuro_t
- Params: 0xFFFF0501
+ Params: 0xFFFF0A01
Aux params: 0x0000
Aux params 2: 0x0000
Required particle IDs: []
-
Pretty name: Rat Hole
Actor name: nezuana
- Params: 0xFF0004C8
+ Params: 0xFF0005C8
Aux params: 0x0000
Aux params 2: 0x00FF
Required particle IDs: [0x8188]
-
Pretty name: Bombchu Hole
Actor name: nezuana
- Params: 0xFF0104C8
+ Params: 0xFF0105C8
Aux params: 0x0000
Aux params 2: 0x00FF
Required particle IDs: [0x8188]
-
Pretty name: Rat and Bombchu Hole
Actor name: nezuana
- Params: 0xFF0204C8
+ Params: 0xFF0205C8
Aux params: 0x0000
Aux params 2: 0x00FF
Required particle IDs: [0x8188]
-
Pretty name: Cross-Sector Gyorg Spawner
Actor name: GyCtrl
- Params: 0xFFFFFF10
+ Params: 0xFFFFFF50
Aux params: 0x0000
Aux params 2: 0x0000
Required particle IDs: []
-
Pretty name: Gyorg Spawner
Actor name: GyCtrlB
- Params: 0xFFFFFF41
+ Params: 0xFFFFFF51
Aux params: 0x0000
Aux params 2: 0x0000
Required particle IDs: []
