make obstacles darker
@@ -103,7 +103,7 @@ class MapRenderer:
# add obstacles after everything related to ground for the nice right order
for i, altitudearea in enumerate(geoms.altitudeareas):
for height, obstacle in altitudearea.obstacles.items():
- engine.add_geometry(obstacle, fill=FillAttribs('#cccccc'), category='obstacles')
+ engine.add_geometry(obstacle, fill=FillAttribs('#B7B7B7'), category='obstacles')
# add walls, stroke_px makes sure that all walls are at least 1px thick on all zoom levels,
walls = None
