Enemy rando: Tweak weighting of different Stalfos types
@@ -1027,6 +1027,9 @@ def randomize_enemy_params(self, enemy_data, enemy, category, dzx, layer):
elif enemy.name == "Stal":
enemy.stalfos_type = self.rng.choice([
0, # Normal
+ 0, # Normal
+ 0, # Normal
+ 1, # Underground
1, # Underground
0xE, # Upper half of body only
])
