Seedance 2.0: Advancing Video Generation for World Complexity Paper • 2604.14148 • Published 14 days ago • 153
Maximal Brain Damage Without Data or Optimization: Disrupting Neural Networks via Sign-Bit Flips Paper • 2502.07408 • Published 13 days ago • 58
Vision-Zero: Scalable VLM Self-Improvement via Strategic Gamified Self-Play Paper • 2509.25541 • Published Sep 29, 2025 • 142
Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory Paper • 2604.08995 • Published 19 days ago • 48
WildDet3D: Scaling Promptable 3D Detection in the Wild Paper • 2604.08626 • Published 20 days ago • 242
INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling Paper • 2604.07209 • Published 21 days ago • 36
TriAttention: Efficient Long Reasoning with Trigonometric KV Compression Paper • 2604.04921 • Published 23 days ago • 110
Token Warping Helps MLLMs Look from Nearby Viewpoints Paper • 2604.02870 • Published 26 days ago • 34
HippoCamp: Benchmarking Contextual Agents on Personal Computers Paper • 2604.01221 • Published 27 days ago • 30
LeWorldModel: Stable End-to-End Joint-Embedding Predictive Architecture from Pixels Paper • 2603.19312 • Published Mar 13 • 35
LVOmniBench: Pioneering Long Audio-Video Understanding Evaluation for Omnimodal LLMs Paper • 2603.19217 • Published Mar 19 • 28
HSImul3R: Physics-in-the-Loop Reconstruction of Simulation-Ready Human-Scene Interactions Paper • 2603.15612 • Published Mar 16 • 152