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Jan 8

Efficient Adversarial Training in LLMs with Continuous Attacks

Large language models (LLMs) are vulnerable to adversarial attacks that can bypass their safety guardrails. In many domains, adversarial training has proven to be one of the most promising methods to reliably improve robustness against such attacks. Yet, in the context of LLMs, current methods for adversarial training are hindered by the high computational costs required to perform discrete adversarial attacks at each training iteration. We address this problem by instead calculating adversarial attacks in the continuous embedding space of the LLM, which is orders of magnitudes more efficient. We propose a fast adversarial training algorithm (C-AdvUL) composed of two losses: the first makes the model robust on continuous embedding attacks computed on an adversarial behaviour dataset; the second ensures the usefulness of the final model by fine-tuning on utility data. Moreover, we introduce C-AdvIPO, an adversarial variant of IPO that does not require utility data for adversarially robust alignment. Our empirical evaluation on four models from different families (Gemma, Phi3, Mistral, Zephyr) and at different scales (2B, 3.8B, 7B) shows that both algorithms substantially enhance LLM robustness against discrete attacks (GCG, AutoDAN, PAIR), while maintaining utility. Our results demonstrate that robustness to continuous perturbations can extrapolate to discrete threat models. Thereby, we present a path toward scalable adversarial training algorithms for robustly aligning LLMs.

  • 5 authors
·
May 24, 2024

StarCraftImage: A Dataset For Prototyping Spatial Reasoning Methods For Multi-Agent Environments

Spatial reasoning tasks in multi-agent environments such as event prediction, agent type identification, or missing data imputation are important for multiple applications (e.g., autonomous surveillance over sensor networks and subtasks for reinforcement learning (RL)). StarCraft II game replays encode intelligent (and adversarial) multi-agent behavior and could provide a testbed for these tasks; however, extracting simple and standardized representations for prototyping these tasks is laborious and hinders reproducibility. In contrast, MNIST and CIFAR10, despite their extreme simplicity, have enabled rapid prototyping and reproducibility of ML methods. Following the simplicity of these datasets, we construct a benchmark spatial reasoning dataset based on StarCraft II replays that exhibit complex multi-agent behaviors, while still being as easy to use as MNIST and CIFAR10. Specifically, we carefully summarize a window of 255 consecutive game states to create 3.6 million summary images from 60,000 replays, including all relevant metadata such as game outcome and player races. We develop three formats of decreasing complexity: Hyperspectral images that include one channel for every unit type (similar to multispectral geospatial images), RGB images that mimic CIFAR10, and grayscale images that mimic MNIST. We show how this dataset can be used for prototyping spatial reasoning methods. All datasets, code for extraction, and code for dataset loading can be found at https://starcraftdata.davidinouye.com

  • 4 authors
·
Jan 8, 2024

Representation Learning and Identity Adversarial Training for Facial Behavior Understanding

Facial Action Unit (AU) detection has gained significant attention as it enables the breakdown of complex facial expressions into individual muscle movements. In this paper, we revisit two fundamental factors in AU detection: diverse and large-scale data and subject identity regularization. Motivated by recent advances in foundation models, we highlight the importance of data and introduce Face9M, a diverse dataset comprising 9 million facial images from multiple public sources. Pretraining a masked autoencoder on Face9M yields strong performance in AU detection and facial expression tasks. More importantly, we emphasize that the Identity Adversarial Training (IAT) has not been well explored in AU tasks. To fill this gap, we first show that subject identity in AU datasets creates shortcut learning for the model and leads to sub-optimal solutions to AU predictions. Secondly, we demonstrate that strong IAT regularization is necessary to learn identity-invariant features. Finally, we elucidate the design space of IAT and empirically show that IAT circumvents the identity-based shortcut learning and results in a better solution. Our proposed methods, Facial Masked Autoencoder (FMAE) and IAT, are simple, generic and effective. Remarkably, the proposed FMAE-IAT approach achieves new state-of-the-art F1 scores on BP4D (67.1\%), BP4D+ (66.8\%), and DISFA (70.1\%) databases, significantly outperforming previous work. We release the code and model at https://github.com/forever208/FMAE-IAT.

  • 3 authors
·
Jul 15, 2024

Imbalanced Adversarial Training with Reweighting

Adversarial training has been empirically proven to be one of the most effective and reliable defense methods against adversarial attacks. However, almost all existing studies about adversarial training are focused on balanced datasets, where each class has an equal amount of training examples. Research on adversarial training with imbalanced training datasets is rather limited. As the initial effort to investigate this problem, we reveal the facts that adversarially trained models present two distinguished behaviors from naturally trained models in imbalanced datasets: (1) Compared to natural training, adversarially trained models can suffer much worse performance on under-represented classes, when the training dataset is extremely imbalanced. (2) Traditional reweighting strategies may lose efficacy to deal with the imbalance issue for adversarial training. For example, upweighting the under-represented classes will drastically hurt the model's performance on well-represented classes, and as a result, finding an optimal reweighting value can be tremendously challenging. In this paper, to further understand our observations, we theoretically show that the poor data separability is one key reason causing this strong tension between under-represented and well-represented classes. Motivated by this finding, we propose Separable Reweighted Adversarial Training (SRAT) to facilitate adversarial training under imbalanced scenarios, by learning more separable features for different classes. Extensive experiments on various datasets verify the effectiveness of the proposed framework.

  • 6 authors
·
Jul 28, 2021

JailbreakBench: An Open Robustness Benchmark for Jailbreaking Large Language Models

Jailbreak attacks cause large language models (LLMs) to generate harmful, unethical, or otherwise objectionable content. Evaluating these attacks presents a number of challenges, which the current collection of benchmarks and evaluation techniques do not adequately address. First, there is no clear standard of practice regarding jailbreaking evaluation. Second, existing works compute costs and success rates in incomparable ways. And third, numerous works are not reproducible, as they withhold adversarial prompts, involve closed-source code, or rely on evolving proprietary APIs. To address these challenges, we introduce JailbreakBench, an open-sourced benchmark with the following components: (1) an evolving repository of state-of-the-art adversarial prompts, which we refer to as jailbreak artifacts; (2) a jailbreaking dataset comprising 100 behaviors -- both original and sourced from prior work -- which align with OpenAI's usage policies; (3) a standardized evaluation framework that includes a clearly defined threat model, system prompts, chat templates, and scoring functions; and (4) a leaderboard that tracks the performance of attacks and defenses for various LLMs. We have carefully considered the potential ethical implications of releasing this benchmark, and believe that it will be a net positive for the community. Over time, we will expand and adapt the benchmark to reflect technical and methodological advances in the research community.

  • 12 authors
·
Mar 27, 2024