/******************************************************************************
*                 SOFA, Simulation Open-Framework Architecture                *
*                    (c) 2006 INRIA, USTL, UJF, CNRS, MGH                     *
*                                                                             *
* This program is free software; you can redistribute it and/or modify it     *
* under the terms of the GNU Lesser General Public License as published by    *
* the Free Software Foundation; either version 2.1 of the License, or (at     *
* your option) any later version.                                             *
*                                                                             *
* This program is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or       *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details.                                                           *
*                                                                             *
* You should have received a copy of the GNU Lesser General Public License    *
* along with this program. If not, see <http://www.gnu.org/licenses/>.        *
*******************************************************************************
* Authors: The SOFA Team and external contributors (see Authors.txt)          *
*                                                                             *
* Contact information: contact@sofa-framework.org                             *
******************************************************************************/
#include <sofa/gl/component/shader/OglShaderMacro.h>
#include <sofa/core/ObjectFactory.h>

namespace sofa::gl::component::shader
{

//Register OglIntVariable in the Object Factory
int OglShaderDefineMacroClass = core::RegisterObject("OglShaderDefineMacro")
        .add< OglShaderDefineMacro >();

OglShaderMacro::OglShaderMacro()
{

}

OglShaderMacro::~OglShaderMacro()
{
}

void OglShaderMacro::init()
{
    OglShaderElement::init();
}

OglShaderDefineMacro::OglShaderDefineMacro()
    : value(initData(&value, (std::string) "", "value", "Set a value for define macro"))
{

}

OglShaderDefineMacro::~OglShaderDefineMacro()
{
}

void OglShaderDefineMacro::init()
{
    OglShaderMacro::init();

    for(std::set<OglShader*>::iterator it = shaders.begin(), iend = shaders.end(); it!=iend; ++it)
        (*it)->addDefineMacro(indexShader.getValue(), id.getValue(), value.getValue());
}

} // namespace sofa::gl::component::shader
