void palette8torgb32(const uint8_t *src, uint8_t *dst, unsigned num_pixels, const uint8_t *palette)

{

	unsigned i;



/*

	for(i=0; i<num_pixels; i++)

		((unsigned *)dst)[i] = ((unsigned *)palette)[ src[i] ];

*/



	for(i=0; i<num_pixels; i++)

	{

		#ifdef WORDS_BIGENDIAN

		dst[3]= palette[ src[i]*4+2 ];

		dst[2]= palette[ src[i]*4+1 ];

		dst[1]= palette[ src[i]*4+0 ];

		#else

		//FIXME slow?

		dst[0]= palette[ src[i]*4+2 ];

		dst[1]= palette[ src[i]*4+1 ];

		dst[2]= palette[ src[i]*4+0 ];

//		dst[3]= 0; /* do we need this cleansing? */

		#endif

		dst+= 4;

	}

}
